Friday, February 1, 2013
Lesson 10. Demonstrations in Teaching
Demonstration was the fourth stage of the Dale's Cone.
"Good demonstration is good communication."
A good demonstration is an audio-visual presentation. It is not enough that the teacher talks. To be effective his/her demonstration must be accompanied by some visuals. to plan and prepare adequetly for a demonstration, we first determine our goals, the materials we need, our steps, and rehearse.
In the actual conduct of the demonstration itself we see to it that we: 1) get and sustain the interest or our audience; 2) keep our demonstration simple, focused and clear; 3) do not hurry nor drag out the demonstration; 4) check for understanding in the process of demonstration; 5) conclude with a summary and 6) hand out written materials at the end of the demonstration.
Lesson 9. Teaching with Dramatized Experiences
Dramatized Experiences was the third stage of Dale's Cone of experience.
Puppets one of the forms of dramatic experiences
Dramatic experiences requires us to be dramatic in our entrance into the classroom and in our lesson presentation so that it can catches and holds attention to our students.Some forms of dramatic experiences are play, pageant, pantomime, tableau, puppets and role playing. The last four are the most commonly used in the classroom due to their simplicity and practically. These dramatic experiences cannot be implemented by individuals alone, you've got to have a team to come up with a play. Role playing is highly effective for lessons in the affective domain. If we want results, we cannot afford to ignore the guiding principles given by experts on the use of puppets and role-playing.
LESSON 8. TEACHING WITH CONTRIVED EXPERIENCES
Contrived experiences was the second stage of Dale's Cone.
example of a specimen..
Contrived experiences are substitutes of real things when it is not feasible to bring the real thing to the class. These include models, mock-ups, specimens, objects, simulation and games.
The most important things to remember when we make use of models and mock-ups are to make them as close as we could to the real things the represent. If for one reason or another they could not replicate the real things in size and in color and we should at least cautions the user or the reader by giving the scale.
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